· Easy 30
Saves Note
Go to your journal and save the game. Do not exit
the save menu; just keep choosing "Yes" to save repeatedly.
· Easy 50
Finger Whistle Note
Go into your house and press R(50). It does not
matter if your animal is near you or not.
· Easy 10,000
Step Note
Go into your house and set your character against a
wall. Keep the Analog-stick held so that your character walks against that
wall. If you are facing the top wall, set up the Analog-stick so that it stays
in the up position. This will take some time, but you can get rid of the
pedometer at the beginning of the game.
Move your character to the bottom-left corner of
your house (time does not pass in the house). Then, use a rubber band around
the part of the controller where you would leave your left hand. Then, just
pull the rubber band over the control stick. This works better with a smaller
rubberband. This should make your character run against the bottom-left wall,
and leave you free while you get the note.
· Easy First
Shipping Note
Go to your shipping box and get a nearby log. Put
the log in the shipping box and you will get the First Shipping Note.
· Happiness
Notes
You will get a Note for the following events:
1. First Step Note: When you get the pedometer
2. First Shipping Note: Ship your first item
3. 10,000 Step Note: Get 10,000 steps on your pedometer
4. Cooking Note: After cooking your first meal
5. Island Note: First time you visit the island
6. Rock Climber Note: First time scaling Mt. Moon
7. Underground Lake Note: At the first underground level in Lake Mine
8. Night Owl Note: Stay up until dawn (6 a.m.)
9. Rain Note: Work 10 hours non-stop in the rain
10. Sun Note: Work 10 hours non-stop in the sun
11. Stationary Note: Do not use the controller for awhile
12. Lonley Wolf Note: Do not talk to anyone all day
13. Whistle Note: Whistle 50 times
14. Limitation Note: Have zero stamina and faint
15. Hustle-and-Bustle Note: Meet 35 villagers
16. Poor Note: Have 1G or less in the morning
17. Lucky Note: Find more than 1,000G in coins in the ground
18. High Spirit Note: Drink 10 sodas
19. Birth of Life Note: Have one of your barn animals give birth
20. Owner of Monther Earth Note: Own 10 or more divisions of land
21. Snow Note: Work 10 hours non-stop in the snow
22. Fodder Note: Cut the grass 20 times
23. Brushing Note: Groom your livestock 20 times
24. Egg Note: Ship 10 eggs
25. Milking Note: Ship 10 jugs of milk
26. Shearing Note: Ship 10 pieces of wool
27. Dyeing Note: Ship a colored yarn ball
28. Gem Note: Ship one gem of any kind
29. Calling Animals Note: Ring the bell 20 times
30. Cultivation Note: Till 1 squares of land
31. Big Eater Note: Eat 50 meals
32. Woodcutter Note: Cut down 20 trees or stumps
33. Cloud Note: Work 10 hours on a cloudy day
34. Garbage Can Note: Throw away garbage 20 times
35. Weed Note: Pull 1 weed
36. Gardening Note: Have five flowers blooming at once
37. Forest Note: Plant any tree
38. Destruction Note: Crush 20 stones, rocks, stakes etc.
39. Diary Note: Save in the diary 30 times
40. Cock-A-Doodle-Doo Note: Win the Chicken Festival
41. Moo Note: Win the Cow Contest
42. Baa Note: Win the Sheep Contest
43. Horse Note: Win the Horse Race
44. Bow-Wow Note: Have three hearts on your dog
45. Oink-Oink Note: Ship a truffle
46. Fire Prevention Note: Put out a bonfire
47. Lost Child Note: Find Meryl and Tim in an event
48. Mole-Whacking Note: Whack 10 moles
49. Bluebird Note: Get the blue feather
50. Wedding Day Note: Get married
51. Stork Note: Be pregnant or get your wife
52. Baby is Born Note: Have a baby or have a baby with your wife
53. You Can Walk Note: For your baby's first steps
54. Spring Footsteps Note: Attend the New Years Festival
55. Egg Dish Note: Attend the Egg Festival
56. Spring Fragrance Note: Attend the Flower Festival
57. Blue Sea, White Clouds Note: Win the Beach Festival Swimming
Competition
58. Boat Sailing Note: Attend the Star Festival
59. Firefly Flower Note: Attend the Firefly Festival
60. Fireworks Note: Attend the Fireworks Festival
61. Moon Viewing Note: Attend the Moonlight Festival
62. Harvest Note: Attend the Harvest Festival
63. Pumpkin Note: Attend the Pumpkin Festival
64. Flame Note: Attend the Fire Festival
65. Popular Note: Get 5 or more cakes on the Thanksgiving Festival
66. Starlight Note: Attend the Starry Night Festival
67. New Year's Sunrise Note: See the first sunrise of the year
68. Full Bloom Flowers Note: Ship every type of flower and herb
69. Treasure Hoard Note: Ship every type of ore (including Limestone)
70. Animal Kingdom Note: Have 8 barn animals and 5 chickens
71. Book Note: Read all the books in the library (change in Fall)
72. Super Chef Note: Unlock 1 or more recipes (purchase utensils)
73. Second House Note: Construct a second house
74. Expert Angler Note: Catch every type of fish
75. Master Angler Note: Catch 1 or more fish (any kind)
76. Rubber Boots Note: Catch 10 pieces of garbage
77. Wild Note: When a wild animal with 4 hearts visits your house (not
Dolphin)
78. Art Note: Get a picture and aging pot
79. Very Rich Note: Have more than 100,000G
80. Flower Girl Note: When Nina gives you a present
81. Explosive Girl Note: When Ann gives you a present
82. Apron Girl Note: When Ellen gives you a present
83. Talented Girl Note: When Maria gives you a present
84. Night Moon Girl Note: When Eve gives you a present
85. Girl with Glasses Girl Note: When Gina gives you a present
86. Princess Note: When Dia gives you a present
87. Waitress Note: When Katie gives you a present
88. Ponytail Note: When Gwen gives you a present
89. Heartfelt Note: When Lyla gives you a present
90. Cowboy Note: When Blue gives you a present
91. Social Craftsman Note: When Joe gives you a present
92. Cool Craftsman Note: When Kurt gives you a present
93. Doctor Note: When Alex gives you a present
94. Patissier Note: When Carl gives you a present
95. Master Pick-Up Artist Note: When Dan gives you a present
96. Fisherman Note: When Ray gives you a present
97. Traveler Note: When Basil gives you a present
98. Male Note: When Bob gives you a present
99. Shy Guy Note: When Louis gives you a present
100. Meek Heart Note: Collect 99 Happiness Notes
· Rewards
Collect the indicated number of Notes to unlock the
corresponding reward:
5 Notes: Marimba
10 Notes: Timpani
15 Notes: Harp
20 Notes: Piano
25 Notes: Violin
30 Notes: Cello & Powerberry
35 Notes: Flute
40 Notes: Acoustic Guitar
45 Notes: Trumpet
50 Notes: H. Goddess Revived
99 Notes: Final Event
· Shops
Successfully complete one of the following tasks to
unlock the corresponding shop:
Atelier
Saibara Clay Shop: Ship a load of Good Clay.
Blacksmith:
Ship Ores (Rare Ore recommended) until the blacksmith shows up. The hours of
operation are 6 a.m. to 6 p.m.. It is closed Wednesdays and holidays. It is
occupied by Tai, Tim, and Bob . You can craft jewelry and upgrade tools here.
Café
Callaway: Meet Carl and Eve, then wait one month. The hours of operation are 9
a.m. to 6 p.m. It is closed Tuesdays and holidays. It is occupied by Carl and
Katie. Various sweets are sold here. The inhabitants are also possible spouses.
Flower
Bud Library: Wait until mid-spring in year one.
Hearty
Lyla: Ship gift items such as Clay, Flowers, and Blue Berries.
Moonlight
Café: Meet Duke, then wait until summer.
Paradise
Orchard: Meet Roland and Dan, then plant one grape tree.
Perch
Inn: Meet Doug, then wait until summer.
Sanitarium:
Ship 30 Herbs and get Alex to 1 heart or more.
· Dia and
Gina
Ship 30 Herbs to have Dia and Gina appear in town.
· Duke, Gwen,
and Doug
Attend the Spring Horse Race on Spring 17 to have
Duke, Gwen, and Doug appear in town.
· Henry
Plant three Fruit Trees to have Henry appear in
town.
· Louis
Attend the Fireworks Festival on Summer 24 to have
Louis appear in town.
· Lyla
Place a flower in the blue shipping bin in the
square on Spring 22. Then, attend the Flower Festival the next day to have Lyla
appear in town.
· Maria
Go to a festival to have Maria appear in town.
· Meryl
Become friends with Ronald to have Meryl appear in
town.
· Nami
Attend the Swimming/Ocean Festival on Summer 3 to
have Nami appear in town. Nami the "Weather Girl" will not move into
Flowerbud Village, but she will appear around the square where Dan, Louis, and
several wild animals can be found. Note: You cannot marry her this time.
· Ronald
Plant one Fruit Tree to have Ronald appear in town.
· Saibara
Ship one Good Clay to have Saibara appear in town.
· Tai and Tim
Ship one Copper, Silver, and Gold Ore from the Mine
to have Tai and Tim appear in town.
· Kissing
When you have about ten hearts and there is a
festival where you go with a date, you will go to a place where lovers chat.
You will talk, then you will kiss the man or woman of your dreams.
· Marriage
To get the Blue Feather (proposal item), you must
have at least 30 Musical Notes, get a level 3 home from Woody, and get a double
bed from Woody. You will get it from Mayor Theodore, and will be able to marry
the man or woman of your dreams.
· Absences
The following people will be absent at one time or
another: Tim, Gwen, Katie, Carl, Basil, and Kolulu.
· Refill
stamina
Make Toadstool Saute (Butter + Toadstool + Frying
Pan) and eat it to fully restore your stamina.
· Level 3 Bag
Become friends (at least two hearts) with Martha
and bring her wool.
· Level 3
House
Become friends (at least one heart) with Joe, Kurt,
or Woody.
· Level 4
House
Get Kurt, Woody, or Joe at five hearts or higher.
· Aging Pot
Become friends with Saibara (2 or 3 hearts) and he
will ask you to go talk to the mayor. The mayor will then teach you how to make
Potato Gratin. After that, go back to Saibara's house and he will give you the
Aging Pot, which is used to make sodas.
· Chickens
Purchase an egg from Blue Sky Ranch for 120G
instead of buying a chicken for 1200G. Just wait for the egg to hatch and the
chick to grow.
· Fishing
pole
Talk to Ray to get a new fishing pole.
·
Strawberries
Ship 30 Cabbages.
· More land
for sale
Become friends (at least one heart) with the Mayor.
· Easy money
Make sure the only thing you have in your rucksack
is a hammer. Go to Moonlight Cave (near the doctor's office) and look for a
hole in the ground somewhere. Go to it, and a message will appear asking if you
would like to go in. Select "Yes"; you will be at sub-level 2. You
should see some bluish crystals and some black stones. Hit all of the crystals
with X. If you find some gold, Rare Ore, or stones, keep it. Fill your
rucksack, then go to the stairs and exit the cave. Put all your finds into the
Shipping Box. This trick works better with Lake Cave and if you only take Rare
Ores and stones from there. Note: You will get low on energy and must
find a way to restore it. Additionally, go up to the mountain every day and
look for green medicine plants. They are worth 100G each. The purple ones are
worth only about 35G.
This trick requires a Pot and an Aging Pot. First,
go to the Blue Sky Ranch and buy an egg for 120G. Then, go home and use the Pot
with the egg to make a Boiled Egg. Use the Boiled Egg with the Aging Pot to
create a Deviled Egg. The Deviled Egg can be sold for 250G, which is a 130G
profit. Do this to five eggs to get an extra 650G profit. The more money you
spend on eggs, the more of a profit you will make.
Find Gold or Amethyst Ores in the cave by Jamie's
Ranch. Then, go to the place where the old man changes Ores into accessories.
Talk to him and select the "Accessories" option. You will see two
pictures of a ring and a brooch. It will cost some money, but select the
"Ring" option. It will take two days for him to make it out of the
Ore. Return and get it in two days, then put it in your shipping bin to get
1,000G. The more expensive the jewel, the more money you will get for the
accessory.
In the Fall, go to the sign that reads
"Harvest Goddess Spring". Instead of turning towards it, turn the
other way. Look for a blue flower called a Blue Mist Flower. Once you get it,
ship it and you will get 500G.
Go to where the Seed Shop is located and look
around. There should be some stakes that you can pick up and sell for 30G each.
· Sanitarium
Ship thirty herbs total and have Alex at one heart
to unlock the Sanitarium. It is open from 6 a.m. to 7 p.m., but is closed on
holidays. Its inhabitants are Gina and Dia. The sanitorium sells nothing, but
is needed for two of the potential brides to move into town. You can visit it
to woo Gina, and Dia is very seldom found outside its walls.
· Saving the
Harvest Goddess
As you slowly collect Magical Notes over time, the
Harvest Goddess Spring will become more vibrant (more animals, flowers, lights,
etc.). Each time you collect 5 Notes you will get a new musical instrument or
other reward. Once you collect 50 Notes, all these instruments will come
together and make music that wakes the Harvest Goddess.
· Better milk
To get better milk, do not put the fodder in the
bin; feed it directly to them. Make sure that you milk your cows after you
talk, and brush them, for a higher chance of special milk. Also, let them graze
in the fields as often as possible.
· Library
It opens in mid-spring of Year 1. The hours of
operation 9 a.m. to 6 p.m. It is closed Mondays and holidays. It is occupied by
Maria. The library has various books for you to read and research. Maria is a
possible spouse.
· Prevent
people from moving into town
Become good friends with Theodore (three or more
hearts), then go to Woody. He will allow you to buy land that future stores
will be built upon. Buy it and the store owners can never open up a store. Note:
You cannot sell the land once you buy it.
· Energy in
Moonlight Mine
Eat the Pontata Roots that you find while digging
in the Moonlight Mine to keep your energy up.
· Go down
faster in the caves
When you go in a cave, hold Z at all times while
you are running on top of the holes in the floor to decrease the chance of
being sent up and go to a floor lower than normal. For example, if you are on
floor 84 and you step on a hole without holding Z, you may go to floor 90.
However, if you hold Z, the same hole would take you to floor 91.
· Smoke
In the cave by Jamie's ranch, when you hit the
rocks crystal smoke will come out of them. The yellow smoke makes you move
faster. The orange smoke freezes you. Black smoke gets in your eyes so that the
area of light around you gets smaller. Purple smoke confuses you (you may move
in the opposite direction). Pink smoke makes your stamina go up. White smoke
disables the effect of the other types of smoke.
· Power
Berries
Power Berries are received in the following ways:
Horse
race: Get a horse to five or six hearts worth of affection, then enter it in
the Spring or Fall horse race. Win that race to get a Power Berry.
Beach
festival: Win the swimming competition for the first time to get a Power Berry.
Pumpkin
festival: Make sure you ship a pumpkin in the week before the Pumpkin festival.
On the day of festivities you will get a Power Berry from the Mayor.
30 Notes:
Obtain 30 Musical Notes and visit the Harvest Goddess Spring to get a Power
Berry. Make sure you have seen every event for every five Notes before as well,
or you will need to keep entering until you catch up.
Moonlight
Mine: Reach the 100th floor of the Moonlight Mine to get a Power Berry from
Tim.
· Wrong
description
When you attend the Flame Festival and get the
Flame Note, go to the "Notes" menu. When you scroll over the Note, it
will read "Obtained while at the Firefly Festival".
· Special
areas in Lake Cave
Level 5: Moonstones in every crystal
Level 10: There is no obvious way down from this floor. If you hit level
10 and want to continue you must either climb back up to level 1 and try again,
or find the stairway.
Level 15: All crystals here contain amethysts
Level 20: The popular stone in the aquamarine
Level 25: Topaz fills the crystal on this level
Level 30: You find sapphires everywhere
Level 35: Emeralds are scattered throughout this level
Level 40: Rubies
Level 45: Limestone
Level 50: Rare and expensive diamonds
· Special
areas in Moonlight Mine
Level 2: Filled with Good Clay
Level 22: Good floor to obtain Amethysts
Level 44: Good chance to find Rare Ore
Level 55: Good place to find Amethysts
Level 66: You can find many Aquamarine Gems here
Level 77: Find Diamonds without traveling to the Lake Cave
No comments:
Post a Comment